-- GENERATED SPELL FOR [Bloodfeather Fury] --


function spell0_2019(pUnit, Event) --@Savagery,Self--
pUnit:FullCastSpellOnTarget(5515,pUnit)
pUnit:RegisterEvent('Sorts_2019', 8322, 1)
end

function Sorts_2019(pUnit, Event)
local choix_sorts_2019 = math.random(0, 0)
if choix_sorts_2019 == 0 then
pUnit:RegisterEvent('spell0_2019', 1, 1)
end
end

function mob2019_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2019', math.random(1500, 3000), 1)
end

function mob2019_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2019_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2019_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2019, 1, 'mob2019_Action')
RegisterUnitEvent(2019, 2, 'mob2019_Leave')
RegisterUnitEvent(2019, 3, 'mob2019_Kill')
RegisterUnitEvent(2019, 4, 'mob2019_Die')
